Mine & Build
Carve through stone with tiered tools, then reshape the land block by block into anything you can imagine.
A hardcore survival game — forged by the harshness and beauty of nature
Land in a living, breathing voxel world. Mine the earth, raise a shelter before dusk, and outlast everything the dark sends your way.
The World Awaits
Every hill, cave and shoreline is generated and persisted on a real authoritative server — even in single-player. Place a block, fell a tree, light a fire: the world keeps it, saves it, and is waiting exactly as you left it the next time you return.
Built from the ground up in a custom C# engine on OpenGL — no off-the-shelf game engine, no shortcuts. Cascaded shadows, volumetric god rays, a baked atmospheric sky and a living day/night cycle give the blocky world a soul.
What's in the box
Hardcore by heart. Every system pushes back — and rewards you for outlasting it.
Carve through stone with tiered tools, then reshape the land block by block into anything you can imagine.
Golden mornings, blistering sunsets and pitch-black nights. Light your way — or get caught in the dark.
Data-driven mobs with genuine AI hunt at night. The Red Widow is only the first thing that wants you gone.
Hunger, breath, stamina and durability all matter. Manage your body and your gear or pay the price.
Play together on the official Global Server — multiplayer is live today. Hosting your own server arrives in the near future.
Designed for modding from the ground up — blocks, items, recipes and entities are JSON behind a clean mod API. Community mod support opens in the near future.
When the sun goes down
Torchlight flickers against the trees. Something with too many legs is watching from the grass. Build walls, hold your ground, and live to see the dawn.
Screenshots
Real, in-engine moments. Click any shot to view it full-size.
Get the game
Free, self-contained builds. No account required to play offline.
The game is available for Windows today — Linux and macOS builds are planned for the near future. Looking for older versions? See all releases →
Good to know
Still stuck? Reach out — we answer fast.
Yes — completely free. The full game with no paywalls, and no account required to play offline.
Currently Windows (64-bit). The engine is built cross-platform from day one, so Linux and macOS builds are planned for the near future.
No account is needed for single-player. Online multiplayer uses a lightweight, token-based login to keep your name yours.
Not yet — multiplayer currently runs on the official Global Server, where everyone can play together. Self-hosted servers are planned for the near future.
The game is designed for modding from the ground up — blocks, items, recipes, world-gen and even entities are data-driven JSON behind a clean mod API; the whole base game is itself a mod. Community mod support isn't open yet and arrives in the near future.
Worlds are persisted to a per-world database with the seed saved alongside them, so reloading restores what you left. During early development a major update can occasionally require a fresh world — the patch notes will always say so beforehand.
Grab the game and join the community — release news and patch notes land on our channels first.